BTC Citizens - A Game of War!


Guide


Withdrawals and deposits


Currently all deposits are proccessed via Paypal,Payeer(USD) and for Faucetpay in USDT (this way we are safe from market volatillity)
All withdrawals are proccessed via faucetpay and payeer within maximum 3 days. Minimum withdrawal is just 0.1$ . There is no requirement to start earning, no investments at all.

Free cash:


Base reward : 0.00001$
Timer: 15 minutes

The website allows you to claim free cash, the reward depends on your level. Each level increases the amount by 0.00001$ up to 0.001$ at level 100 .

Level :

Cost : level*10 experience
Function : Grants points to improve stats and increases faucet rewards


In order to level up you need experience. Levels grant you with points that you can spend on improving your overall stats while also increase your daily CGM mining cut and faucet claim amount.

Experience:

Base cost: daily actions
Function: Increase progress towards the next level
You can earn experience by completing some daily actions like working, training or battle.


Unless you level up your earnings will remain low.

Nation of allegiance


Cost : 0.001$ for ticket
Function : Move to a new location

By moving to a new location you will be able to apply to new jobs where higher rates might be available.
Each time you will have to pay 0.001$ for the ticket, the first relocation will be paid for by the system.
If the nation you move to is at war you will be able to participate.
The taxes you will have to pay are determined by the player who is controlling the nation .
If a citizen remains inactive for more than a week he will be removed from his current location and lose his job.


Taxes :


Value: 1-30% (depending on the settings of each nation)
Function : Payments for the user who is controlling a nation

All taxes are by default 1% unless the country leader has set them otherwise .
Taxes can range from 1% up to 30% maximum.
The tax is applied on most transactions like investing, trading and working.
These taxes are reserved for the account of the user who is leading the nation .


Daiy actions:


Cost: energy, health points and action points.
Function : A limit to the amount of basic actions can be commited daily.
A maximum of 2 action points will be available daily for players. Daily actions cost action points.
Working costs 1 point. Training 1 point and battles cost 2 action points.

CGM mining:

Cost: 100CGM for each miner
Function : Increase CGM mining output of citizens .


Health points :


Function : Health points represent the general health of a citizen
Overall health can be increased by using stat points
Current health points will decrease when completing some actions . If there isnt enough health the action will not be completed.
Health can be increased gradually over time or (passivelly) or by healing (activelly).

Energy points :



Function : Energy represents the total energy of a citizen.
Overall energy can be increased by using stat points
Current energy points will decrease when completing some actions . If there isnt enough energy the action will not be completed.
Energy can be increased gradually over time or (passivelly) or by healing (activelly).

Endurance :


Function : This skill is responsible for the daily passive increase of energy and health.
Endurance can be increased by spending stat points

For energy : energy regenerates at a ratio of 1 endurance point to 1 energy point .
Health : health points regenerate at a ration of 10 endurance points to 1 health point.

Strength :



Function : Determines how skilled operational and technical labor is and overall strength. Strength can be increased by spending stat points.

Intelligence :


Function : Determines how skilled supervisory and managerial labor is and overall Intelligence. Intelligence can be increased by spending stat points.

Jobs :


Function : Daily basic income based on overall skill and settings of country of residence
Cost : working costs energy, health points and daily action points .
Job positions availability depend on the country of residence and personal skills .
Working grants experience.

Training :


Function : Train to gain experience without earning money .
Cost : training costs energy, health points and daily action points
You can train in any country.

Referrals :


Referrals can be invited to either BTCnations or BTCitizens, however you will receive rewards only for BTCnations active members.
As it is on BTCnations : You will earn daily 0.0001$ permanently for each referred user with at least one city
Invite referrals and earn a permanent passive income! You will earn daily at least 0.0001$ for each referral that has at least one city.

Investing :


Investments will be introduced later in the game . (date of input 4/2020)

Lending :


Lending will be introduced later in the game . (date of input 4/2020)






There will be more features added in the future, for more detailed information please visit our discord channel .

Discord channel